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Type-Moon is a multimedia company dedicated to the artistic creation of new and expanding works of art into the ever increasing universe of magecraft and mystery written by Kinoko Nasu and Illustrated by Takechi Takeuchi, as well as the many talented staff members. Over the past 15 years, including the time when before the official company was formed, several stories were already in the works in various novel formats from textual to visual. Tales of an intricate system of magic, the concepts of life and death, and how even a single, regular persons differeny choices can have everlasting effects on the course of their lives. Multiple spin-offs, sequels, and prequels later... here we are today.

Welcome ToOurWorld This section covers, (in more detail), the core ideas of each of the main entries into the Nasuverse, original cover art, and trivia about the early developments of these projects. And even some projects that have spawned off of early ideas

Comiket in the late 90’s was where Type-Moon presented their projects, and the target demographic was predominantly male. In the end, In order to make the story different, It was Takeuchi who suggested Saber be a woman. Thus came about the birth of one of the most iconic characters in anime history. The original idea for Fate was animated in 2011 for the Carnival Phantasm anime. It serves as a celebratory anniversary piece of various Type-Moon series including Fate. The OVA was so well recieved, it spawned a Light Novel expansion intothis universe called Fate/Prototype: Fragments of Blue and Sky Silver. Fate/Stay Night is the most successful entry into the Nasuverse. Its’ characters and themes have continued to have impact on other stories today. Fate/Stay Night was released as a visual novel in 2004, and serves as Type-Moon’s first, and most successful, commercial release to date. Nasu stated in a past interview that he was heavily inspired by the manga series Samurai Ressurection by Futaro Yamada.. Much later on, Fate would adapt the story into Fate/Grand Order’s story as :Tournament of the Seven Blade-Masters: Shimosa. The novel was originally going to be much longer. A total of 4 routes were initially planned, although due to time constraints and conflicting interests, the number of routes were cut down to 3 in the end. Each of the three routes are known for their masterclass writing and insightful look into the nature of humanity, including what it truly means to realize the reality of ones own ideals, as well as to look into ones self to find a sense of purpose in life. In the most early drafts of the story, which was initially planned to be a novel, Saber and many of the others were men, and the protagonist a girl. However, the story would not have resonated with their target audience at Comiket. The original PC release sold over 400 thousand copies in its’ initial run in 2004. This makes it one of the top-selling and highest rated Visual Novels of all time.

characters and supernatural events happening in the course of the series. The second novel in the series can then be considered an expansion, further developing on the cast of character. The entire story was picked up for Serial Publication by Kodansha, who combined all previous material into 3 volumes. An official publication meant that the series could expand further, which led to sales skyrocketing to over 500,000 sold total. The Garden of Sinners, or Kara No Kyoukai in Japanese, was the very first work written for the Nasuverse. When Type-Moon was still Takebouki, in 1998. The series was first written as a single book with 5 chapters and was first published on the Takebouki site before physical copies in winter comiket were sold. It sold enough that the series continued with a second volume the next year. Upon the release of the updated version of Lunar Legend Tsukihime, Nasu included digital copies of the novel in a disk of the bundled game. This release saw unpresedented success and led to rising sales of Type-Moon products. The story was considered completed even in the first novel, with the 5th and final chapter of the novel, Paradox Spiral, which answers many of the burning questions related to the rest of In 2007, a year after the anime adaptation of Fate by Studio Deen, the later Studio staple for the franchise, Ufotable, started adapting the novel into a series of movies that would cover the 2 volumes of material. The movies also added original stories of their own, including the OVA’s: Recalled Out Summer, which serve to explain plot points from the later movies and give an extra bonus for fans of the series. The movies are currently being re-released on Blu-Ray in individual copies. The first movie in the franchise, Overlooking View, is set to release in early April of 2020, while the rest of the movies and OVA’s will be released bi-monthly.

Tsukihime went through an extensive trial phase that lasted for well over a year, seeing prototype releases at Comiket winter in 1999, giving away copies for free. During this time, they made several revisions based on the trial period, and had to make more cuts to the story in order to release it on time. Unfortunately, there are no surviving images of this, due to so little copies made in the first place. Fortunately, there is another prototype edition that came out just before the game officially came out that included 2 routes. (The only ones that were finished at the time), called the Half-Moon edition. The Story of Tsukihime sets many series prescedents for the Nasuverse, becoming the inspiration for many other stories and Video Games. Tsukihime is the very first published visual novel by Nasu under the Type-Moon moniker. Just like Fate/Stay Night, its’ origins were quite different from the first idea to final publication. Originally planned as a regular novel, it would have told the story of a vampire princess named Arcueid Brunestud, and another vampire who has been has been trying to hunt her down for generations. No Prototype material would be made of this aside from character names. The main character, Arcueid was supposed to have a “noble, spoiled princess type” personality, which overlapped much with another character and didn’t make her stand out. She was eventually revamped to be more mysterious, elusive, and conniving closely aligned with her goal, hunting down an ancient, murderous vampire. After the resounding financial success of Fate, Nasu and Takeuchi expressed interest in going back and fixing up parts of Tsukihime that were rushed and restore content that was originally cut for time. As such, in June of 2008, Type-Moon officially announced that they were working on a remake with enhanced visuals, updated soundtrack, voice acting, and an added route for a fan favorite character :Satsuki Yamizuka. News faded on the project as Type-Moon worked on other projects. However, there was more news during the 10th anniversary event in 2015 during Type-Moon Fest, which released brand new character designs that matched Takeuchi’s modern art style.

Kinoko Nasu is a prominent writer for novels and video games from Yachiyo, Chiba Prefecture, Japan. Nasu is the founder and CEO of Type-Moon, overseeing nearly all of its creative endevors and expansions into new mediums of entertainment. Nasu is best known for his detailed, poetic writing that brings tolight the thoughts and emotions of his complex characters. Nasu created Type-Moon with Takeuchi in 1998 as a small, centered writing group. After the success of Lunar Legend Tsukihime, he made Type-Moon into the commercial power house that stands today. Important Roles: Lunar Legend Tsukihime- Creator, Scenario Project Supervisor Fate/Stay NightThe Garden Of Sinners428: Shibuya ScrambleCanaan Creator, Scenario Project Supervisor Creator, Scenario Guest Scenario

Takashi Takeuchi is a renown character artist and designer from Yachiyo, Chiba Prefecture, Japan. The co-founder and main illustrator for nearly all Type-Moon Projects,his signature style in facial recognition of his characters, (dubbed “Saber-Face”). In the year 1998, Takeuchi went to form a writing group with best friend Kinoko Nasu called Takebouki. The basis for what would become Type-Moon. Takeuchi is known for his hard and fast work method, having produced a whoping 400 cells for Lunar Legend Tsukihime in a few months. Important Roles: Lunar Legend Tsukihime Fate/Stay Night - The Garden Of Sinners - 428: Shibuya Scramble Canaan - - Lead Character Designer, Project Supervisor, Cell Animator Lead Character Designer, Project Supervisor, Cell Animator Character Design, Scenario Guest Character Design, Guest Scenario

Our Products: Fate/Stay Night: Realta Nua The completed edition remake of the smash hit 2004 visual novel is now officially available in the United States! Initially released in 2015 in Japan to commemorate the anniversary of the original release, the novel features fully voiced dialogue from franchise veterans returning to voice their long-held characters, an updated soundtrack, and a gorgeous opening theme animated by studio Ufotable.

Our Products: The Garden Of Sinners Volume 1: Overlooking View. The initial release of The Gardem of Sinners included all the movies as a boxed bundle set. Upon the Crossover event with the mobile JRPG Fate/Grand Order,(subtitled The Garden of Order), the movies and OVA’s were uploaded to Crunchyroll. Upon the release of the new campaign of getting newerfans into various other Type-Moon franchises, we have decided to release individual, physical copies of each of the movies on Blu-Ray to ease viewers in.

Our Products: Lunar Legend Tsukihime The completed edition remake of Lunar Legend Tsukihime has been confirmed to an official English release in late 2020! After a long and arduous wait for many fans, Type-Moon officially announced that they had made strides in the development. The remake will include fully redrawn scenes, new character CG’s, and a revamped soundtrack. Just like Fate/Stay Night, characters this time will be fully voiced, although alongside some returning voices,there will also be new ones joining in!

Back To Reality! Type-Moon has been around for the past 15 years, and we hope to continue to bring more ground-bracking, painstackingly crafted works of art across various platforms of entertainment. Although beforehand, our company was mainly focused on our home, Japanese audiences, now more than ever has the reception and thoughts of our western audiences been more important. With the releases of verious spinoffs and new entries that are rising in popularity across the United States, we have rebranded and expanded our western branch in order to give them the same experiences that the Japanese audience has had all this time. We are working hard to bring even more people into this wonderful world by the minds of only a few talented artists and writers. Here’s to the future of the Nasuverse!

Copyright 2020 Type-MoonJP Images used in this booklet belong to their respective companies: Type-Moon, Aniplex and Studio Ufotable. Illustrations done by Takashi Takeuchi www.Type-Moon.com/JP

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